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Xcom enemy within medal choices
Xcom enemy within medal choices





These new powers are introduced almost immediately and change battles radically.

xcom enemy within medal choices

You can also use it to craft mechanised exosuits called MECs, which turn soldiers into walking tanks that can't take cover (but can provide it), and can fire flamethrowers and rail guns. Take Meld for example - a new resource that can be used to give your soldiers cybernetic implants like super pupils that improve your aim, chameleon-like skin that renders you invisible, and bionic legs that let you leap onto rooftops. So it's still the same taut strategy game about fighting turn-based battles against aliens before returning to base to research new weapons, launch satellites, build labourites, and sort out the world's ET problem.Īnd it has the same story, same missions, same mechanics, same alien enemies, and same cutscenes we described in our 2013 review.

xcom enemy within medal choices

But that’s what sequels are for.XCOM: Enemy Within is an expansion pack for XCOM: Enemy Unknown - not a sequel or a spin-off, despite arriving as a separate, full-price app. In fact our only real issue is that the enemy artificial intelligence is still not quite as sharp as it could be and the strategy level base-building never quite as involved as the tactical level action. Plus there’s a strange new bug where your soldiers pause for seemingly no reason before firing.īut these are minor problems in a game that is skirting the edges of perfection. The graphics remain a little rudimentary too, and although there are lots more maps now, and rejigged versions of the originals, the problems with texture pop-in actually seem to have got worse since the first game. The multiplayer also continues to be an afterthough, which seems a missed opportunity given the legacy of Laser Squad. However, the promise of localised voice clips (so that someone from Spain actually speaks Spanish) are a little underwhelming as there’s only a handful of languages and no specific British voiceover for English. Also new is a medal award system, which you can customise to bestow perks to specific soldiers. robots have seen an upgrade in abilities and usefulness.

xcom enemy within medal choices

The aliens also have their own equivalent of the MEC, while XCOM’s S.H.I.V. Developer Firaxis has clearly been watching to see how people play and the introduction of the invisible Seeker alien (that looks like the robotic squids from The Matrix) is obviously a specific measure to stop snipers camping out at the back of a map. Too often video game expansions feel like they’re filled with failed ideas that were sensibly left out of the original, but here the additions work brilliantly to change the nature of both the story and the gameplay.







Xcom enemy within medal choices